ArcheAge

Game Guide

[System] FarmhandSystem

2021-03-25 11:00
What is Farmhand?

When the Garden of the Gods reappeared in the world, a wizard who studied with the traces of the fairies got intrigued with the House care magic, which was popular in Delphinad.The House care magic was useful as it automates the sowing and gathering of seeds.
The wizard, who was short-handed, created a house care fairy by combining the fairy's soul fragment and the magic and named it Farmhands.
The masters can mark the Farmhands at their house and pay them to work on some activities on behalf of you.
 
Farmhand Marking


The Farmhands have level, proficiency, labor, and equipment information.
The Farmhands is bound to your account, and can be marked at the house.
●  The Farmhands can be marked via 'Farmhands Marking' interaction at the house nameplate.
●  Marking requires 20 tax certificates and cannot be done with overdue taxes.
●  Marking can be done up to twice a day.
●  Buildings with Farmhands marked cannot be sold.
●  The removal of the Farmhand’s mark can be done at Farmhands management window. The mark will be also removed if demolished due to unpaid taxes or remodeled.
●  The equipment of the Farmhand will be returned via mail if the marking is removed.

Basic Info


Farmhand info can be checked on the [Farmhands] menu of the Convenience (Shift + H).


Farmhands Info window shows the level, production cost, labor, equipment, Proficiency, and name of the farmhands. Only the owner who marked the Farmhands can use the features in it.
●  The name of the Farmhand can be changed any time.
●  Only one Farmhand is allowed per account. The character marked the Farmhand can use it.
●  The Farmhand Info, such as name, level, and proficiency, are shared across all servers while the Farmhand labor will reflect the one in each server.
●  KThe Harvesting Cost can be checked or recharged.
●  Farmhands can equip Farmhands Tools.

Farmhands Labor


The Farmhands labor can be recharged by consuming the character's labor.
●  Character’s Labor can be converted to Farmhand's labor at 1:1 rate at first. 
●  Once you reach the Rechargeable Points limit, the rate will be changed to 80%.
●  The Farmhand’s Labor info will remain even if the marking is removed.

Vigor Points


The amount of Vigor Points required per task is determined according to the size of the plat or the number of repetitions trading requests.
●  Vigor Points and Farmhands Labor are two different resources.
●  The Free Recharge count and Max rechargeable Vigor Points reset weekly.
●  + button flashes when Free Recharge is available.
   > The count resets Monday at 00:00 (midnight).
●  Farmhand Fruit can be used to recharge the Vigor Points if Free Recharge is unavailable.

※ Vigor Points resets if the marking is removed.

Vigor Points Recharge Item

Farmhand Fruit can be used to recharge the Harvesting Cost up to 1,000.
●  Farmhand Fruit can be purchased at Cash Shop

Farmhand's Level

Farmhands can earn Exp by consuming Farmhands Labor through production activities and their level increase according to the Exp earned. Farmhands will receive additional effects as they level up.
Farmhand's Level Additional Effect
1 Can work on Farm/Garden
2 Receive Proficiency Points
3 Receive Proficiency Points
4 Receive Proficiency Points
5 Receive Proficiency Points, Increase Max Farmhands Labor
6 Receive Proficiency Points, Add max registable Farm/Garden Number
7 Receive Proficiency Points
8 Receive Proficiency Points
9 Receive Proficiency Points
10 Receive Proficiency Points, Add max registable production request number (x3 Expansion Scroll)
11 Receive Proficiency Points
12 Receive Proficiency Points, Increase Max Farmhands Labor
13 Receive Proficiency Points
14 Receive Proficiency Points
15 Receive Proficiency Points, Add max registable Farm/Garden Number
16 Receive Proficiency Points
17 Receive Proficiency Points
18 Receive Proficiency Points
19 Receive Proficiency Points
20 Receive Proficiency Points, Add max registable production request number (x5 Expansion Scroll)
21 Receive Proficiency Points, Can do trading 
22 Receive Proficiency Points, Increase Max Farmhands Labor
23 Receive Proficiency Points
24 Receive Proficiency Points
25 Receive Proficiency Points, Add Trade slot (x2 Expansion Scroll)
26 Receive Proficiency Points
27 Receive Proficiency Points
28 Mendapatkan Proficiency Point, Penambahan Slot Trade (2 Slot)
29 Receive Proficiency Points
30 Receive Proficiency Points
31 Receive Proficiency Points, Add Trade slot (x3 Expansion Scroll)
32 Receive Proficiency Points
33 Receive Proficiency Points
34 Receive Proficiency Points, Add Trade slot (x3 Expansion Scroll)
35 Receive Proficiency Points
●  Proficiency Points can be used to increase the Proficiency of the Farmhands.
●  Each Stat(Points) increases 100 Proficiency
●  The higher the Proficiency, the less the Farmhands Labor required on production.
●  Farmhands Tools can increase the Proficiency, which can be purchased at the Vocation Badge Shop or Cash Shop.
Stat Proficiency Stat Proficiency Stat Proficiency Stat Amount of skill increase Stat Proficiency
1 100 2 200 3 300 4 400 5 500
6 600 7 700 8 800 9 900 10 1000
11 1100 12 1200 13 1300 14 1400 15 1500
16 1600 17 1700 18 1800 19 1900 20 2000

Appearance


Farmhands’ appearance can be edited.
●  Use Powerstone Pets to change Farmhands’ appearance.
●  The availability for the Appearance edition will be indicated on the Powerstone Pet description.

Farm/Garden Manage


Farm/Garden can be tasked on the Farm/Garden tab of the Farmhands Info window.
●  Farm/Garden Manage features can be used only by the character who marked the Farmhand
●  Production Request requires Farm/Garden registration, Plant seeds (Sapling, Livestock), Harvesting Cost, and Farmhands Labor
●  Farmhands can manage only a single Seed, Saplings and Livestock.
     >  Marine resources, Seed Bundles, Woodlots, and Pens cannot be managed.

※ Notice
●  The Seeds, Harvesting Cost, and Farmhands Labor are consumed upon the request of the production and will not be returned even if the production is canceled.
●  Plants managed by Farmhands need more time to be matured and produce different amounts of plants compared to the one managed manually.

Farm/Garden Registration


Farm/Garden can be registered by clicking the [Show Garden] button on the Farm/Garden tab of the Farmhands Info Window and then clicking 'Register Garden'.
●  All kinds of Farm/Garden designs can be registered.
●  The portion of the Farm/Garden which Farmhands can use is according to the size of the Farm/Garden registered.
●  The total amount of plants Farmhands can manage depends on the size of the Garden and the Plant planted on it.

Registering Farm/Garden will activate the Backspace button. Farm/Garden tab info can be checked by clicking on the Backspace button.
Farm/Garden name Farmhands Farm/Garden Size
Lunar Scarecrow Garden 40
Scarecrow Garden
Stellar Scarecrow Garden
Solar Scarecrow Garden
Improved Scarecrow Farm Design 180
Lunar Scarecrow Farm
Stellar Scarecrow Farm
Solar Scarecrow Farm
Spooky Improved Scarecrow Farm
Lunar Memory Scarecrow Farm
Stellar Memory Scarecrow Farm
Solar Memory Scarecrow Farm
Memory Scarecrow Farm
Fenced Scarecrow Farm Design
Solar Scarecrow Farm
Scarecrow Farm
Improved Lunar Pavilion Farm Kit 400
Improved Stellar Pavilion Farm Kit
Improved Solar Pavilion Farm Kit
Improved Lunar Memory Pavilion Farm Kit
Improved Stellar Memory Pavilion Farm Kit
Improved Solar Memory Pavilion Farm Kit
Lunar Memory Pavilion Farm Kit
Stellar Memory Pavilion Farm Kit
Solar Memory Pavilion Farm Kit
Memory Gazebo Farm
Lunar Pavilion Farm Kit
Stellar Pavilion Farm Kit
Solar Pavilion Farm Kit
Gazebo Farm

Plant Production Request


Registable Plants can be checked by clicking on the Find Plants button in the Farm/Garden tab.
●  Required space per plant varies. Some Plants and Livestocks have fixed numbers of repeatable harvest.
●  The harvested products will be sent to your mailbox when the plant is matured.
●  Farmhands will repeat the harvest as much as the number of Max repeated harvest. Each harvest will send you a product via mail.

Insufficient resources, such as Harvesting Costs or Farmhands Labor, will be shown in red for better readability.


●  Remaining time before harvest can be checked once the request is registered.
●  The production can be canceled by clicking on the Cancel Harvesting button. Ca You can cancel it by pressing the Cancel Production button. Bear in mind that the resources consumed for the production will not be returned even if it is canceled.

Expansion Of Harvest Request Slot


The number of the Harvest Request registration slot can be increased if the Farmhand reaches a certain level.
●  Expansion requires Expansion Scrolls. The more the slots added the more the expansion Scrolls required to expand again.
     >  3 scrolls are required at level 10 while 5 scrolls at level 20.

Farmhand Trade

The registration of the Farm Vehicles Summoning Scroll is required to start the Farmhands Trade.
●  Farmhand Trade requires Farmhand Level 21 and the Character level 55.
●  The Farmhand Trade Route starts from the Farmhand-marked house and ends at one of the 3 Trade Outlets of the continent where the house is located.
   > The ongoing trade will reset if the marking is removed.
●  Only General Specialties and Gilda Specialties can be selected and it requires Trade Pack materials, Farmhands Labor, and Harvesting Costs.
   > The crafting materials are the same as the recipe in Folio.
   > Labors that apply to the Commerce Proficiency will be used. Both the labor for crafting and trading will be deducted.
   > Farmhands cannot trade with areas without inland Trade Goods.
●  The required time for completion will be randomly decided between the min and max value.
   > The freshness of the Trade Packs varies depending on the required time for completion.
●  Golds earned by Farmhands Trade are mailed 8hours after its sale, which is the same with the payment for manual trading.

Farm Vehicles Registration


●  Summoning Scrolls in the bag can be registered.
●  The number of  Trade Pack Storage is according to the registered Farm Vehicles.
●  The space for Speciality Trade Packs can be expanded as the level of FarmHand increases
   > Expanding requires Expansion Scrolls.
   > The number of the Specialty Trade Pack Storage can’t exceed the number of the Trade Pack Storage of the registered Farm Vehicle. You cannot use the exceeded number of the Storage.

Trade Pack Registration


●  Registering Specialties requires Materials, Farmhands Labor, and Harvesting Costs.
●  The additional Harvesting Cost will be required if Farmhands work on both the Farm/Garden and Production simultaneously.
   > The additional Harvesting Cost will be required if the Farmhand will begin trading while the plant is listed on the Farm/Garden.
●  The required time is randomly decided from the estimated time for completion and the freshness of the specialties varies depending on the time required.
●  Specialty Payments are mailed 8 hours after its arrival.
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